update
Build 1.2.3
More of a proper patch than a hotfix: continued work on the imperial and metric choices, plus a number of identified bugs.
Existing saves should work fine. Some funnels may draw larger, and large-calibre magazines smaller.
Additions
- Funnels can have a manual uptake feed set
- Funnels can be paired side by side - Ctrl-click with one funnel selected draws the slot as two abreast
Fixes
- A deck gun above a hull casemate, or two casemates a deck apart, no longer report a false collision if the upper one has no hoist
- The 3D viewer’s Transparent mode fills correctly when switched to from Normal or Wireframe
- Barbette armour no longer draws oversized in the profile view, or covers superstructure walls standing behind it
- A full-coverage belt now draws all the way to bow and stern
- An armour value on a zone the ship does not actually have - a casemate auto-filled on a ship with no casemates, say - no longer shows in the summary
- A face-hardened lower belt can no longer be chosen where its taper thins the plate below what that material supports
- Armour and decks could stretch unrealistically past the hull on certain raised-belt, low-stern shapes
- Tooltips, validation messages and limits now read in imperial when that mode is on
- The armament listbox’s armour values follow the unit toggle, as do the penetration panel’s entries and its results table
- Battery hoist room floor, magazine lift and battery-head carry distance show in feet under imperial
- Gun-pit length errors respect the nation’s own notation
Balance
- Magazines re-anchored and recalibrated for stowage: bulk density was being double counted, and the penalties were too aggressive
- Split magazines fit each deck independently, against that deck’s own obstacles
- Funnel sizing recalibrated against real ship data
- Superfiring placement rebalanced - a gun above and behind another can sit closer before the position is rejected
- The penetration probe’s post-impact behaviour is more accurate: shells glancing off thick angled armour and armoured decks ricochet away instead of stopping mid-plate, and thin plating can strip an armour-piercing cap
- Battleship and battlecruiser minimum size lowered to 7,500 t
Other
- The turret and gun-shield shape controls are dropdowns instead of buttons
Units, funnels and magazines all moved in this one - if something reads wrong in imperial, say so on the Discord.